Software Engineer
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01 — About

I build systems that move fast and stay out of the way. Focused on distributed infrastructure, developer tooling, and the occasional creative experiment that blurs the line between engineering and craft.

02 — Projects
Meridian

A distributed key-value store built on the Raft consensus algorithm. Handles consistent reads and writes across a node cluster with automatic leader election and log replication.

Go Raft gRPC Distributed Systems
Cascade

A static site generator with incremental builds and a plugin system. Compiles a 1,000-page site in under 200ms. First-class support for content collections and typed frontmatter.

Rust WASM CLI
Prism

A browser-based GLSL shader playground with a live editor, uniform controls, and one-click export to PNG or video. Built for rapid creative iteration without leaving the browser.

TypeScript WebGL GLSL
Fieldnotes

A local-first note-taking app using CRDTs for seamless, conflict-free sync across devices — no server required. Offline by default, syncs opportunistically when a peer is available.

TypeScript CRDTs React IndexedDB
03 — Skills

Languages

  • Go
  • Rust
  • TypeScript
  • Python
  • SQL

Infrastructure

  • Kubernetes
  • Docker
  • Terraform
  • PostgreSQL
  • Redis

Frontend

  • React
  • WebGL / GLSL
  • CSS / Animation
  • Vite
04 — Contact

Let's build something worth shipping.
avery@example.com